Detailed jellyfish customisation game, made using only procedural content generation to optimize performance in Unreal Engine 5. See More
Sofia is a Character Artist with a Distinction grade MA in Computer Games Art & Design from Goldsmiths and a First-Class Honours BA in Graphic & Media Design from The University of the Arts, London. She currently worka as a Freelance 3D Technical Artist at Visible Labs LTD. Always pursuing numerous personal projects, including video game production and freelance commissions, with a great eagerness to learn new skills and develop her professional career in the gaming industry.
Projects
Fireboi Escapes The Lab - Unity C# Exploration
Click to see moreUsing efficient, cheap and complex C# tools, “Fire Boi Escapes the Lab” is a timed, parkour/puzzle game based on the “Every 10 Seconds” theme. See More
Moving Countries - Unity Video Game
Click to see moreMultiple ending, silent narrative video game. Made using 2D animation in photoshop and C# code in Unity. See More
The Covert Heist Agency - Monetisation Design
Click to see moreThis spy simulation mobile game is built to maximise monetisation and longevity through microtransactions and captivating gameplay. See More
Zia - 3D Character Animation
Click to see moreUsing advanced IK to FK rigging tools with Python shortcuts, Zia is an NPC character made using Maya, Substance 3D painter and Unreal Engine 4. See More
Art Projects
Chaaya - Character Concept Design
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Using extensive design process, Chaaya is a character designed using silhouettes, shape language, colour theory and more to best visually describe her story. See More
Little Fred - 3D Animation & Visual Design
Click to see moreLittle Fred is a Blender animation demonstrating a Demo for a silent narrative game, using shape language, colour theory and sound design to present charming character personalities and environments. See More
Character Concept Illustrations
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Original, visually distinct character designs with a focus on diversity. Inclusing personal work and commissions. See More
Environment & Anatomy Concept Art
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A range of illustrations I created on Adobe Photoshop, demonstrating, besides my practical skill, my knowledge in environment design, human anatomy, colour theory, composition & visual story telling. See More
Graphic Design
HydroZero - Product Design
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HydroZero is a personal project that investigates innovative product and package design, using audience & competitor research, to create a fully sustainable skin care product with 3D models, dieline templates and more. See More
Harpalium Initiative - Motion Graphics Internship
Click to see moreThis is a sample of graphic design/motion design pieces I made while interning at Harpalium Initiative. See More
Kellogg's - Packaging Design Project
Click to see moreThis personal project demonstrates my skills in packaging illustration through a constricted visual guide. Understanding and maintaining brand identity while creating different, appealing variations. See More
Miscellaneous Commissions
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These are miscellaneous graphic/motion graphic designs that were commissioned. See More
Water Aid - Activation Strategy
Click to see moreThis interactive charity ad uses audience & brand research to innovatively persuade viewers to make a £2 monthly donation. See More