Detailed jellyfish customisation game, made using only procedural content generation to optimize performance in Unreal Engine 5. See More
Technical Art
Fireboi Escapes The Lab - Unity C# Exploration
Click to see moreUsing efficient, cheap and complex C# tools, “Fire Boi Escapes the Lab” is a timed, parkour/puzzle game based on the “Every 10 Seconds” theme. See More
Zia - 3D Character Animation
Click to see moreUsing advanced IK to FK rigging tools with Python shortcuts, Zia is an NPC character made using Maya, Substance 3D painter and Unreal Engine 4. See More