Detailed jellyfish customisation game, made using only procedural content generation to optimize performance in Unreal Engine 5. See More
Projects
Fireboi Escapes The Lab - Unity C# Exploration
Click to see moreUsing efficient, cheap and complex C# tools, “Fire Boi Escapes the Lab” is a timed, parkour/puzzle game based on the “Every 10 Seconds” theme. See More
Moving Countries - Unity Video Game
Click to see moreMultiple ending, silent narrative video game. Made using 2D animation in photoshop and C# code in Unity. See More
The Covert Heist Agency - Monetisation Design
Click to see moreThis spy simulation mobile game is built to maximise monetisation and longevity through microtransactions and captivating gameplay. See More
Zia - 3D Character Animation
Click to see moreUsing advanced IK to FK rigging tools with Python shortcuts, Zia is an NPC character made using Maya, Substance 3D painter and Unreal Engine 4. See More